With the loss at Connor's Bluff, Cottar's Scottish army was chased back to the Scottish borders before they could find a place to turn in an effort to hold the rampaging Parliamentary army. Cottar had found the ideal battlefield whereby his outnumbered force could defeat the English.
|The battlefield at turn 1 - The Scots are based just to the north of the wood and lake, except for the Highlanders in the forest. The English are just off the playing area looking to force their way up the road as well as sweep around the lake.|
The battle unfolded in two parts. The English charge up the road was blocked by some exceptional firing by the Scottish regiment that was based on the road. The English had led with their own swordsmen who, while good at hand to hand, had no firepower and, worse, blocked the firing of the supporting three infantry regiments. The swordsmen were quickly despatched and the following infantry regiment was also sent reeling back before the next regiment could finally see off the resilient Scots.
|The crisis point|
The game ended with the Scots still holding the road and the Highlanders emerging from the forest to confirm the victory.
This miniaturised OHW game also ran quickly with seemingly no loss of fidelity from the original rules. I know this seems to reduce OHW almost to the level of a boardgame but it worked pretty well for me.